The scenario, written by Vincent Tsao for the Bloody Big Battles rules, is available for download from the Files section of the BBB Yahoo!Group.
There are five objectives, all indicated on the table by small white tents. All objectives are held by the Confederates at the start of the battle. The game is 9 turns.
Union win if they hold 3 or more objectives at the end.
Draw if Union hold 2 objectives.
Confederates win if they hold 4 or more.
Reinforcements are due to arrive at various points during the battle.
Unfortunately I didn't have enough rivers and streams to include all the waterways. In particular Young's Branch would have improved the Confederate defensive position.
The Game
After the first turn:
Burnside (Union) is facing Evans (Confederates) on Matthews Hill.
Cocke (Confederates) has taken a risk by leaving Ball's Ford to be defended by artillery and is pushing towards the bridge.
Along the road, Porter (Union) is trying to make ground towards Henry House Hill and Bald Hill before Bartow and Bee (Confederates) get firmly established there.
A couple of turns on and reinforcements have arrived on both sides.
Burnside and Evans are still at it at Matthews Hill.
Sherman, Keyes and some artillery (Union) have crossed a ford to approach Evans from the rear but Jackson (Confederate) has raced straight past Henry House Hill towards the sound of the guns to support Evans.
Cocke is in the woods by the bridge.
At Henry House Hill Bartow has held back Porter, but Howard and Franklin (Union) are moving up to assist in the attack on the two hills.
Bee holds Bald Hill. The Confederates still hold all the highest ground.
An overview showing all the action. |