Games will be played using various rules depending on the scenario and, perhaps, what I fancy:
- Sword & Spear (2nd Edition) by Mark Lewis, published by Great Escape Games
- Soldiers Of God by Warwick Kinrade, produced by Artorus Games Ltd
- Lion Rampant by Daniel Mersey, published by Osprey
Scenarios
Break The Siege Of Acre
11th July, 1191
Saladin's last attempt to break the Siege Of Acre.
An excuse for a big bash to start things off.
Break Up The Column
25th-26th August, 1191
The Crusader army is advancing down the coast in three separate divisions. Saladin's son, al-Afdal, attempts to slow the Crusader's rearguard to separate them from the rest. If successful, Saladin's main force could exploit the gap between the Crusader rearguard and the rest of the army.
Skirmish Attacks on the Column
30th August, 1191
Saladin intended this to be a major assault, but it didn't develop that way.
Determined Attacks on the Column
2nd September, 1191
Another attempt to break the deadlock resulting in fierce fighting.
Battle Of Arsuf
7th September, 1191.
The climax of this set of scenarios with Saladin launching a major attack as the Crusaders approach Arsuf.
Rather than create a complete campaign I have decided to run this as a series of linked scenarios based on historical encounters. This is partly because the historical movements, of the Crusaders at least, were fairly linear along the coast. This means there is much scope for variation except timing and position of encampments and encounters. Also, as it is a solo effort, I would be making decisions for both sides while knowing the intention of the enemy.
Reference used: The Third Crusade 1191 by Osprey.
Looking forward to seeing how these rules compare, especially Sword & Spear, which I have several forces in the advanced planning stage:)
ReplyDeleteI've played the first game using Sword & Spear and hope to get the Battle Report done on Sunday.
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